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This subreddit is all about the German video game series Anno, currently consisting of six games and two spin-offs. The next game Anno 1800 will be released on February 26th, 2019. Level up with the best games for Windows, Mac, Android, and iOS. Find a puzzle game you can drop right into, escapist RPGs, or intense strategy games.
If there’s one good thing about the relative scarcity of games on the Mac, it’s that we often get the best games when we do get them. Sure, you’ll find a few stinkers, but the fact remains that many developers don’t even consider porting their creations—and they’re almost always ports—over to Apple’s desktop system unless they think they have a chance of surviving between brushed aluminum and a Retina display. In fact, there are enough quality games on Mac that I could easily rattle out a list with 30 more, but ain’t nobody got time for that. For our money (and yours), these are the best.
Sounds like a cynical European’s attempt to get Americans interested in Europe’s favorite pastime. “It’s soccerwith muscle cars in a caged arena!” And yes, that’s essentially Rocket League in a nutshell. But, oh, it’s so worth it. It’s hard to pinpoint what makes the game so irresistible: Is it the speedy matches, awarding thrills to the victors and quick chances for redemption for the losers? Is it the colorful cars themselves, which range from Mario-themed roadsters to the Batmobile? Or is it the gameplay itself, which sends your car careening through the air and up walls to better bump a ball into a distant goal?
I’m still not sure. Join me as I play a few dozen more rounds to figure it out. There’s a pretty good chance you’ve heard of. It’s about as popular as air in younger circles, and there’s an addictive quality about it that ensnares even older players.
The basic concept of the acclaimed (and free) Battle Royale mode? You’re tossed out of a floating bus along with 99 other players, and then you land on an island and scrounge for weapons and supplies for defenses so you can kill everyone else until you’re the last person standing. Yeah, it’s kind of brutal, but it delivers an undeniable thrill of victory, and its Pixar-like aesthetic does a lot to soften the edge. For that matter, its matches last only a handful of minutes and actually playing it costs nothing. Developer Epic Games won’t complain if you drop some cash on cosmetic items, though. We may not have The Elder Scrolls: Skyrim on Mac—one of the most popular (and ported) RPGs of all time—but by gosh, we have.
It’s a sprawling MMORPG that’s set in Skyrim’s same universe and features many of the same locations—yes, including Skyrim—and it’s remarkable among modern MMORPGs for its freedom. Unlike, say, World of Warcraft (which is still a fine alternative after all these years), you’re not forced to quest through zones in a particular orde. Instead, ESO adjusts itself to your level. If you have the proper expansion, you can hop into brand-new content with everyone else right from the start. It’s respectful of your time, too, as far as MMOs go, as it lets you drop in and out at will. ESO also requires no subscription past the initial purchase (although there's a cash shop with loot boxes), and you can simply enjoy the entertaining quests and never group with another player if you so wish. Don’t like puzzles?
Stay far away from. At its core, it’s about nothing so much as walking around an island with 11 widely varying regions and solving mazes that pop up on screens powered by cords that snake mysteriously through ruins and forests. And yet, much as in Myst that inspired it, there are greater mysteries to unravel lurking in the shadows beyond, countered both through intellectual dexterity and revisiting previous areas. It’s probably the quietest game on this list, but it’s also one of the best.
Few developers commit to porting games to Mac quite as enthusiastically as Blizzard Entertainment, which makes the absence of its smash hit Overwatch on the platform all the more disappointing. But that’s all right, because we have. Hearthstone is basically Magic: The Gathering for folks in a hurry, as it scraps Magic’s labyrinthine rules in favorite of relatively intuitive cards and decks styled after heroes from Blizzard’s popular Warcraft universe.
Nor is it just a Mac game. Part of the beauty of Hearthstone is that it plays just as well with the same account from your iPhone or iPad as on a Mac, thus freeing you to take your card battles from your desk at home to the city bus. You’ll probably have to spend some cash on some card packs in order to get the most out of it—which has always been the trap of collectible card games, be they real or virtual—but as its enduring popularity and expansion packs show, millions of people think it’s more than worth it. May be the perfect game.
It’s a puzzler at heart, but it injects those puzzles—which involve the best placement of the titular portals, which you create with a gun—into a masterful concoction of science fiction, memorable characters, and even a catchy song. It’s both memorable and challenging, and those challenges are designed in such a way that you feel triumphant when you finish. It’s also darkly relevant these days, centered as it is on a struggle with a malevolent A.I. Whose passion for her work goes to inhuman extremes. Also a standout: the voice acting of J.K.
Simmons as the facility’s founder. Many games are full of action and fury, but takes a different tack by riffing off of Harvest Moon from the late ‘90s. It’s a game about farming (if you want it to be), but it’s also a game about chatting and possibly dating some of the locals in the sleepy little town you’ve chosen to call home. It’s a game about rival factions and small-town politics. It can also be a game about exploring a mysterious cave if you wish, but first and foremost it’s a relaxing and emotionally rewarding game about the ups and downs of life. Stardew Valley may look like a cousin of The Legend of Zelda: A Link to the Past, but in practice few games veer so far from fantasy as to capture the quiet delights or tragedies of reality. “One more turn,” as the Civilization diehards like to say, and now we have one more game in this beloved strategy series that stretches back for decades.
Some of those diehards will tell you that Civ V is the better game, but stands out for providing a smoother path to entry for newcomers and a host of experimental new concepts. Some work better than others, no doubt, it’s fun to try out each in the shoes of some of the most celebrated nations and figured of history. You’ll design cities, smartly placing key district next to each other on a gridded play area resembling a board game. You’ll raise armies. You’ll spread religions and dominate with science. And if you do well, you’ll bend other civilizations (and your friends, in multiplayer) to your will. You see the word “assassin” thrown around a lot in games, but few games do a good job of capturing the tension of a flawless assassination.
Stealth is barely a thing anymore in the popular Assassin’s Creed series, and these days it feels more like a hack ’n’ slash. But the episodic drips with tension. It also gives you multiple means of going about your dirty business, each with different probabilities of success. It’s also beautiful, frankly, both in the costumes Agent 47 dons to get closer to his targets and the settings that range from Parisian streets to sweaty Moroccan markets.
As an extra bonus, the first episode is free. Lara Croft isn’t as recognizable as Mario in the pantheon of gaming greats, but she comes pretty darn close. In the past, though, she had little in the way of personality. Remedied that by presenting us with a harrowing origin story where Lara starts out both vulnerable and human, and over the course of several bloody hours we see how she morphs from a humble scholar and into the strong-willed fighter we know today. Filled with beautiful locations and elements of survival games (though without the drudgery), it’s one of the more successful reboots in gaming memory. And while the newly ported has better gameplay and better tombs to explore, it never reaches the emotional highs and clear character development of the first game. Is a strange beast.
It insists on that lowercase “e” in the title, and yet it plays so fast and loose with the lore of J.R.R. Tolkien’s universe that the man himself must be getting uncomfortable from all that spinning in his grave. And yet for all that, it’s glorious fun.
It’s a tale about an elf and a human ranger in the same body. Together, they fight crime! Or more specifically, they parkour over the spiky towers of Mordor, kicking orcish butt and forcefully recruiting orcs to their cause. (I told you it plays fast and loose, didn’t I?) But it’s most remarkable for how it goes about it. Shadow of Mordor boasts a “Nemesis” system in which the orcs you fail to beat grow stronger with each fight.
Even more impressively, they remember you, and they refer to your prior encounters with shocking specificity the next time you see them in the field. It all goes a long way to making Shadow of Mordor feel more “real” than other games before it. It gets a little repetitive at times, but the sheer force of its personality makes it hard to forget. Even if you think you “get” how difficult space travel is, there’s a good chance you’ve never been hammered by its complexities so forcefully as you’ll be in.
Miraculously, this quirky simulation manages to be fun, rewarding, and occasionally hilarious. Your mission? To get the little green kernels to the moon and beyond using real-world physics (more or less), and these concepts are presented in such a way that you’ll likely learn the basic ideas behind space flight here far more clearly than you will from a book. Beyond that, you can capture asteroids and monitor them using a mission pack from NASA itself.
Some players have been inspired into careers in astrophysics and aerodynamics through KSP, but it’s still plenty of plenty of fun if you’d prefer to keep your space-traveling ambitions limited to a Mac screen. It’s a rare example of educational games being done right. Takes place in space as well, but it takes a — shall we say — slightly less authentic approach to space travel and exploration. (For now, anyway.) It’s still one of the best real-time strategy games on any system, and the South Koreans loved it so much that it practically defined a generation at its height. Part of its appeal lies in its memorable cast of characters, no doubt, but the bulk of its reputation rests on the satisfying differences between the Terran, Protoss, and Zerg factions, as well as the satisfying juggle of multiple priorities. If all of that doesn’t convince you to try it out, then consider this: It’s now totally free.
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You can buy the fantastic expansions if you wish, but the low price of nothing gets you both StarCraft II’s campaign as well as the addicting multiplayer component that still thrives today. The Baldur’s Gate Dungeons & Dragons RPGs of the early 2000s laid the foundation for much of what we associate with story-driven games today, and in 2015 Pillars of Eternity revived that text-heavy, isometric style in order to remind us it still has power in this age of movie-quality production values. Problem is, the first Pillars of Eternity clung a little too closely to that formula. Charts a slightly new course by introducing ship battles across an archipelago that breaks with predictable fantasy. Most of these merely involve picking choices as in choose-your-own adventure storybook style, but the need to keep track of your crew’s mood and cheer them up with fruit and rum allows for a more engaging experience. And fortunately, someone clearly told the team of Obsidian to lighten up. Pillars of Eternity was a little too glum for its own good, but Deadfire wisely remembers to sprinkle in some wisecracks among the wizardry.
(It’s new, so watch out for some remaining bugs.). If you haven’t heard, is essentially Lego for the digital generation.
At its best, it’s about little more than digging for resources throughout a fully interactive landscape and building massive projects with them, whether those be simple houses or skyscraper-sized recreations of the original iMac. In the most common mode, creatures come out at night and attack you for a bit of extra excitement, but you can do away with that and simply focus on the building you wish. It’s an appealing concept that’s made Minecraft a winner among adults and children alike. In concept, it’s one of the simplest games on this list, but it’s also one of the most timeless. In this quiet indie game, you’re a ranger in a remote forest, keeping an eye out for potential wildfires. Knowing games, you’re probably expecting me to tell you that zombies come out at night and it’s your job to use your trusty shotgun to—nah, there’s none of that.
Instead, it’s real forest ranger work. You spend a lot of time looking for kids who left their junk littered around a scenic swimming hole, and all the while chitchatting (and sort of flirting) with another ranger in a distant tower. Creepy shenanigans are indeed afoot, but is more remarkable for its sense of place and characterization, to say nothing about its gorgeous settings and artwork that straddle the line between realism and impressionism. As much as it’s a store about finding answers to a local mystery, it’s a tale about finding oneself at the height of middle age. Life is certainly strange even in the most mundane situations, but that statement especially rings true when you’re a teenager with superpowers, as you are here. If Firewatch was art because of how accurately it caught the uncertainties of middle age, is remarkable for capturing the ups and downs of adolescence.
It’s also a sharp lesson in the Butterfly Effect. The key power in play here is the ability to rewind time, and Life is Strange proves that having the ability to go back and right past wrongs doesn’t always result in a happy ending. In fact, it sometimes makes things worse. But not to worry, O ye of ample faith in humanity: It’s possible for things to work out for the best as well. Do you dare risk everything for a second chance? That’s the question Life is Strange constantly asks, if you’re anything like me, you might be surprised at the answer you choose.
Structure Plus & Kibble Rework! We look forward to being back in the office this week and back to the grind so we can bring you more ARK this year. In case you missed our post about it, two of the main things we are currently working on in the month of January include Structures Plus and the Kibble rework, which you can read about here: The extra exciting news is that we will be launching a public beta for the next round of S+ implementation and the kibble changes very soon. We will be relying on your feedback and making tweaks and changes during the beta process before these features make their way into the live game for everyone to enjoy. When the beta releases we invite you to break these new features as much as possible!;). About This Game As a man or woman stranded naked, freezing and starving on the shores of a mysterious island called ARK, you must hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements.
Use your cunning and resources to kill or tame & breed the leviathan dinosaurs and other primeval creatures roaming the land, and team up with or prey on hundreds of other players to survive, dominate. Dinosaurs, Creatures, & Breeding! - over 100+ creatures can be tamed using a challenging capture-&-affinity process, involving weakening a feral creature to knock it unconscious, and then nursing it back to health with appropriate food.
Once tamed, you can issue commands to your tames, which it may follow depending on how well you’ve tamed and trained it. Tames, which can continue to level-up and consume food, can also carry Inventory and Equipment such as Armor, carry prey back to your settlement depending on their strength, and larger tames can be ridden and directly controlled! Fly a Pterodactyl over the snow-capped mountains, lift allies over enemy walls, race through the jungle with a pack of Raptors, tromp through an enemy base along a gigantic brontosaurus, or chase down prey on the back of a raging T-Rex! Take part in a dynamic ecosystem life-cycle with its own predator & prey hierarchies, where you are just one creature among many species struggling for dominance and survival. Tames can also be mated with the opposite gender, to selectively breed successive generations using a trait system based on recombinant genetic inheritance.
This process includes both egg-based incubation and mammalian gestation lifecycles! Or put more simply, raise babies! You must eat and drink to survive, with different kinds of plants & meat having different nutritional properties, including human meat. Ensuring a supply of fresh water to your home and inventory is a pressing concern.
All physical actions come at a cost of food and water, long-distance travel is fraught with subsistence peril! Inventory weight makes you move slower, and the day/night cycle along with randomized weather patterns add another layer of challenge by altering the temperature of the environment, causing you to hunger or thirst more quickly. Build a fire or shelter, and craft a large variety of customizable clothing & armors, to help protect yourself against locational damage & extreme temperatures using the dynamic indoor/outdoor insulation calculation system! By chopping down forests full of trees and mining metal and other precious resources, you can craft the parts to build massive multi-leveled structures composed of complex snap-linked parts, including ramps, beams, pillars, windows, doors, gates, remote gates, trapdoors, water pipes, faucets, generators, wires and all manner of electrical devices, and ladders among many other types. Structures have a load system to fall apart if enough support has been destroyed, so reinforcing your buildings is important. All structures and items can be painted to customize the look of your home, as well as placing dynamically per-pixel paintable signs, textual billboards, and other decorative objects. Shelter reduces the extremes of weather and provides security for yourself and your stash!
Weapons, clothing & armor gear can also be painted to express your own visual style. Pick seeds from the wild vegetation around you, plant them in plots that you lay down, water them and nurture them with fertilizer (everything poops after consuming calories, which can then be composted, and some fertilizer is better than others). Tend to your crops and they will grow to produce delicious and rare fruits, which can also be used to cook a plethora of logical recipes and make useful tonics!
Explore to find the rarest of plant seeds that have the most powerful properties! Vegetarians & vegans can flourish, and it will be possible to master and conquer the ARK in a non-violent manner! By bringing sufficient rare sacrificial items to special Summon locations, you can capture the attention of the one of the ARK’s god-like mythical creatures, who will arrive for battle.
These gargantuan monstrosities provide an end-game goal for the most experienced groups of players and their armies of tames, and will yield extremely valuable progression items if they are defeated. Create a Tribe and add your friends to it, and all your tames can be commanded by and allied to anyone in your Tribe. Your Tribe will also be able to respawn at any of your home spawn points. Promote members to Tribe Admins to reduce the burden of management. Distribute key items and pass-codes to provide access your shared village! All items are crafted from Blueprints that have variable statistics and qualities, and require corresponding resources. More remote and harsh locales across the ARK tend to have better resources, including the tallest mountains, darkest caves, and depths of the ocean!
Level-Up your player character by gaining experience through performance actions, Level-Up your tames, and learn new 'Engrams' to be able to craft Items from memory without the use of blueprints, even if you die! Customize the underlying physical look of your character with hair, eye, and skin tones, along with an array of body proportion modifiers. As you explore the vast ARK, you'll find clues left by other Survivors who have made the ARK their home in ages past, in the form of collectible detailed 3D 'Explorer Notes'. By uncovering all of these, you can begin to piece together the true nature of the ARK, and discover its purpose!
Everything you craft has durability and will wear-out from extended use if not repaired, and when you leave the game, your character remains sleeping in the persistent world. Your inventory physically exists in boxes or on your character in the world. Everything can be looted & stolen, so to achieve security you must build-up, team-up, or have tames to guard your stash. Death is permanent, and you can even knock out, capture, and force-feed other players to use them for your own purposes, such as extracting their blood to for transfusions, harvesting their fecal matter to use as fertilizer, or using them as food for your carnivorous tames! The mysterious ARK is a formidable and imposing environment, composed of many natural and unnatural structures, above-ground, below-ground, and underwater. By fully exploring its secrets, you’ll find the most exotic procedurally randomized creatures and rare blueprints. Also to be found are Explorer Notes that are dynamically updated into the game, written by previous human denizens of the ARK from across the millennia, creatively detailing the creatures and backstory of the ARK and its creatures.
Fully develop your in-game ARK-map through exploration, write custom points of interest onto it, and craft a Compass or GPS coordinates to aid exploring with other players, whom you can communicate with via proximity text & voice chat, or long-distance radio. Construct & draw in-game signs for other players to help them or lead them astray. How do you ultimately challenge the Creators and Conquer the ARK? A definitive end-game is planned. On the 100+ player servers, your character, everything you built, and your tames, stay in-game even when you leave. You can even physically travel your character and items between the network of ARK's by accessing the Obelisks and uploading (or downloading) your data from the Steam Economy!
A galaxy of ARKs, each slightly different than the previous, to leave your mark on and conquer, one at a time - special official ARKs will be unveiled on the World-map for limited times in singular themed events with corresponding limited-run items! Furthermore, you can now design or randomize your own unique 'Procedurally Generated ARKs', for infinite replayability and endless surprises.
You can play single-player local games, and bring your character and items between unofficial player-hosted servers, back and forth from singleplayer to multiplayer. Mod the game, with full Steam Workshop support and customized Unreal Engine 4 editor. See how we built our ARK using our maps and assets as an example.
Host your own server and configure your ARK precisely to your liking. We want to see what you create! The over-the-top hyper real imagery of the ARK its creatures is brought to expressive life using a highly-customized Unreal Engine 4, with fully dynamic lighting & global illumination, weather systems (rain, fog, snow, etc) & true-to-life volumetric cloud simulation, and the latest in advanced DirectX11 and DirectX12 rendering techniques.
Music by award-winning composer of 'Ori and the Blind Forest', Gareth Coker!